Friday, October 19, 2012

There's No "I" in "Tribe"

Oh wait...nevermind.



"Last time, the doctor just gave me some lotion to get rid
of these darn crabs!'
Part Gilligan's Island, part Lost, part Cityville, and part Raiders of the Lost Ark, Tiny Tribe is a serviceable little village building simulation, set on a remote tropical island full of mysteries where the player is tasked with rebuilding a semblance of civilization in the jungle after a plane crash. Food and water are the primary resources your tribe of hapless survivors require in order to gather resources and build stuff. Water, in particular, is quite scarce, so often you will be handed a mission, only to discover you need another 45 minutes before water will become available again. This happens quite often early on in the game, so ration your water supply carefully. The other main resources are wood and stone, which can be used-, and later crafted into-, various other production resources. Level, up, and new buildings, tools, and missions will become available. 

Of course, no free-to-play game would be complete without some item you can purchase with real money to speed things along, and Tiny Tribes is no exception with it's crystals. However, the mildly patient player will find that most of the items required to complete a mission eventually turn up in the game after a brief period of time, so only the most impatient need to spend real cash to advance through the game. The missions themselves are a fairly varied lot, and often completing one mission requires multi-step tasks in order to complete, so at times it's easy to get confused as to why exactly are you're mining rocks, when you're supposed to be finding crabs to eat. But all in all, Tiny Tribe is a fun little diversion that mixes up a few genres to good effect.

No comments:

Post a Comment