Showing posts with label update. Show all posts
Showing posts with label update. Show all posts

Wednesday, February 6, 2013

Clash of Clans: Update(s)

Version 3.25 Released


and a small confession...


Looks like our good friends at Supercell in Finland have released an update for Clash of Clans. I won't take up (not) valuable space to list all the changes, but you can find the particulars here.  New unit upgrades, traps, hero improvements, and leaderboards, to name a few. Again, if you are not playing this game, you are sorely missing out on one of the best Free-To-Play titles out there. Combat, base-building, compelling player vs. player - you name it, it has your flavor of gaming crack.

And now, my confession. I actually broke down and made an IAP (In App Purchase) in Clash of Clans. 500 Crystals, to be exact, which cost me $4.99 USD. But the game made me do it - seriously. I was hovering around Level 30, and needed to upgrade my Town Hall to Level 7. A Level 7 TH unlocks a slew of additional buildings, as well some much needed upgrades. Unfortunately, a Level 7 Town Hall requires 1,200,000 gold. Unfortunately times two, I would amass around 400,000 gold, and someone would attack me, and steal 100,000+, I'd get a 12 hour or 16 hour Shield, regain the 100K gold, be attacked again, and lose said gold. Lather, rinse, repeat, Sisyphus.  And so, I buckled, and got a 7-day Shield. To me, this is was a shocking discovery, as there seemed to be no legitimate way to gather the necessary resources without paying for the additional Shield time protection. And to date, Supercell have made IAP a 'want', not a 'need', in order to progress in the game. Not sure what the solution is - increased Shield time based on your level perhaps?

But in the end, I can't say I felt all that cheated - for a game that's given me more fun than many a  $60 retail console title, $4.99 for some crystals for CoC seems like a bargain.

Tuesday, November 27, 2012

Farmville 2, By George!

New "Great Britain" Content Added


With all the Fall and Thanksgiving content additions that have been added to Farmville 2 over the past 2-ish weeks, it was a bit surprising to see the pop-up screen to the left appear today. There's nothing particularly British about today's update, at least that I could find. It's not a Bank Holiday, as the Brits have the same good sense to schedule their official days off like we do in the US i.e. on Fridays and Mondays. In any event, there was actually a new limited-time, craft-able plant item introduced, as well as 3  limited time craft-able recipes. Truth be told, Zynga also introduced a limited-time, Farm Bucks-only Elderberry Tree, but I try to ignore Farm Bucks exclusive content in the same way I'd ignore poor manners, bad grammar, or Justin Bieber.

New Plant:

English Rose
  •  Good until December 23rd
  • 2 Hours to grow
  • 42/59 coins to plant/recieve
  • 3 XP
  • 5 Feed
  • Can be crafted to make Rose Jelly:
            • Requires: 8 Roses + 3 Sugars
            • Rewards: 1510 coins + 9 XP 

New Recipes:
  • Elderberry Tea
    • Good until Dec. 23rd
    • Requires Farm Bucks, so why bother with details? 
  • Petit Fours
    • Good until Dec. 23rd
      • Requires: 2 Blueberry Custards + 3 Batters
      • Rewards: 2710 coins + 27 XP

So there you have it - a proper English menu, at least according to a game made in the US of A.






Saturday, November 10, 2012

Gizmonauts - Snax Attacks

Update: New Food Types & Amounts


Looks like my earliest list of Gizmonauts Snax farming stats is now a bit outdated. Backflip revised some Snax in-game numbers about 2 weeks ago across several categories, which I wasn't aware of, and there was third type of Snax farm I didn't even realize existed. D'oh/Facepalm/Apologies x 2. Below are the latest and greatest Snax:







Food Farm Cost Time (in Mins) Amt Made Amt Made/Hour
Micro Chips Shack 50 0.5 5 600
Spring Salad Shack 250 5 20 240
Bolt Burger Shack 1,000 30 75 150
Blueberry Boltmeal Joint 5,000 120 300 150
Carbon Cola Joint 15,000 360 800 133.3
Battery Bites Joint 75,000 1,440 3,000 125.0
Coolant Cone Shop 150,000 1 3,000 180,000
Pizza Shop 250,000 10 5,000 30,000
Astro Oil Shop 500,000 60 10,000 10,000

I'm not 100% sure why they made Battery Bites and Coolant Cones so similar, at least with regard to "Amt Made". By the time you get to the level that unlocks the Snax Shop, the difference between spending 75,000 and 150,000 coins to make them is not that big of a deal, as you're making a fairly large amount of coins. But hey, I'm not complaining. Bon appetit!


Monday, November 5, 2012

FarmVille 2

"Spicing It Up" Quest Hints


aka Cheese Please!


OK, so I've playing Farmville 2. Well, that is to say, a lot of Farmville 2. It's a lot of fun, and the annoyance of having to co-opt FB friends to be farm "neighbors" is gone with the advent of the game on Zynga.com. Anyways....I am currently at around Level 13, and just got the 'Spicing It Up" quest series. Nothing on the surface of the quest seemed all that difficult: Master Habanero Peppers, Harvest some Wells, and make 5 Spicy Quesos sauces. Making Quesos proved more difficult than I thought - it requires 4 Cheese Wheels (which come from cows and some goats), and 10 Habanero Peppers. Simple enough on paper, right?

"Please don't cut the cheese!"
Wrong! Despite having 3 cows and 1 cheese-producing goat, I was getting no cheese after feeding them. After about a day, the goat gave up 2 cheese out of perhaps 5-7 feedings. I was regularly making milk, and fertilizer, but cheese drops were like winning the lactose lottery. In other words, very seldom. Turns out cheese is a rare drop, meaning it doesn't happen with every feeding. This is the type of thing I'd expect from a hardcore RPG like World of Warcraft, not a casual Facebook game like Farmville 2. Plus, there's no visual indication, or text, to let you know cheese is not going to be dropped 100% of the time after each feeding. It's a relatively hardcore game mechanic, coupled with really poor user feedback. So be forewarned in the future.

Also, I'd recommend going with the Sanaanen Goats, rather than the Loghorn Cows, for cheese production; Cows require 4 hours between feedings, Goats require 15 minutes.

Tuesday, October 16, 2012

News Flash: Carmageddon Free For 24 Hours!

Well, what are you waiting for? Go get it! The clock is ticking.


Miscellaneous


UPDATE: No longer free. Hopefully everyone grabbed a copy earlier.