Bombs & Artillery Towers in Kingdom Rush
With special guest star, Nikolai Tesla!
The usefulness and utility of Artillery Towers in Kingdom Rush is a bit like a tortoise and hare race; slow and plodding at the outset, but ultimately a real winner in the end. These towers cause area effect damage, meaning they can do bad things to multiple enemies with a single shot. It might take some time and money, but in the end, you'll end up on the path to victory with them.
Lvl 1 | Lvl 2 | Lvl 3 | Special | Lvl 4 | Xtra 1 | Xtra 2 | Xtra 3 | Total Cost | ||||||
Artillery | 125 | 220 | 320 | Bertha (Dragon) | 400 | 250 | 100 | 100 | 1515 | |||||
Artillery | 125 | 220 | 320 | Bertha (Cluster) | 400 | 250 | 150 | 150 | 1615 | |||||
Artillery | 125 | 220 | 320 | Tesla (SCharge) | 375 | 250 | 250 | 1540 | ||||||
Artillery | 125 | 220 | 320 | Tesla (OCharge) | 375 | 250 | 125 | 150 | 1565 |
Yet again, the cheapest upgrade path is probably the best weapon against your foes, at least in my (never wrong) opinion. The Big Bertha Tower with the Dragon's Breath Special variant can hit multiple enemies, both on land and in the air, from vast distances. While I like watching the Medieval steampunk-esque Tesla Towers zapping multiple enemies, they don't seem to have the same effectiveness as the Big Bertha Special. For my coins, Bertha is the girl that can hurl!
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